DartPotato is a fast, top-down roguelike with... potatoes. Dodge a kitchen's worth of ridiculous utensils, spend what you collect on run-defining perks between waves, and take down a themed boss at the end of every city — across 3 classes, 5 food categories, and 50 cities.
Pick a class, pick a city, and figure out a build before the next wave of forks finds you.
Spend your run's currency between waves on perks that stack — more darts, pierce, splash, ricochet, orbiting utensils — and actually change how a run plays, not just bigger numbers.
Every city in a tier ends in a tier themed boss fight with its own attack pattern and cadence — clear it (and the wave before it) to save the city and move on.
City length varies (5/10/15/20 waves) and each carries its own modifier — a swarm of weak foes, a handful of tanks, an elite-heavy gauntlet — plus an environmental hazard to dodge.
Full Xbox / PlayStation / Switch Pro controller support alongside keyboard and mouse — pick whatever's already in your hand.
Chase kill-streak and clear-rate achievements, and get your best run on the Steam leaderboards for each difficulty.
Each food world has 3 playable classes with their own stat base — nimble, balanced, or tanky — so the same city plays differently depending who you play.
Every food has its own boss, its own currency, and its own 10-city gauntlet.
The browser demo covers your first city in three of the five worlds — no install, no account.
▶ Play the Demo